LASER TAG PROPS · ARENA ELECTRONICS · BELGIUM

Laser tag props that
keep the score

Objective props and capture points for laser tag arenas, indoor and out. Beacon positioning where GPS cannot reach, and a scoreboard that fills itself in.

Laser tag already counts hits. What it usually cannot tell you is who held the room, who planted, or who was standing on the point when the clock ran out.

Our props do that part. They own the objective, decide it on the device, and hand the console a score at the end. Indoor sites are the hard case and the one we build for: beacon anchors give a prop a sense of place inside a building, so a location game works in a corridor as well as it does on open ground.

// WHAT WE BUILD

Objectives for an arena

[ 01 ]

Capture points

A point that flips to whoever stands on it with their tag, lit in their colour so a room can read the game at a glance. No button to press and no marshal in the loop.

[ 02 ]

Objective props

Small networked objectives you can spread across a building. Five game modes on a single unit, and no site WiFi needed in order to play.

[ 03 ]

Whole-arena builds

One arena on the same tags and the same console. Start with one point and add ground as the games get bigger, rather than replacing what you already own.

// WHICH PROP

What an arena starts with

// FAQ

Frequently asked questions

Do your props work with our laser tag system?

They run alongside it rather than inside it. Our props own the objective and keep their own score while your taggers keep counting hits. Most sites run both and read the two together.

Will they work indoors?

Yes, that is what they are built for. Beacon anchors give a prop its position inside a building, so a location game runs in a corridor where GPS is no use at all.

How many points does an arena need?

One point is King of the Hill and a complete game on its own. Two or more give you Domination. Three or more give you hardpoint rotation, where the live point moves and the whole arena has to move with it.

Can players take a point without pressing anything?

Yes. Players carry a tag, and a point flips when enough of one team has been close enough for long enough. More players take it faster, up to a cap, so a crowd cannot take it instantly.

Make your
game unforgettable

Brief us on your scenario, room or shoot — we'll bring the hardware.

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